Waking the grove…
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Wildergrove
Each step keeps everything below it. You cannot change this once the run starts.
Casters paint the ground before they land a spell. The colour tells you what is coming, and every one of them can be walked out of.
What is stuck to you shows as a pill beside your portrait, and above an enemy's head.
Bought from the merchant at the Rest. Relics only ever drop from leaders.
Practice only. Pick any boon at either tier; changes apply at once.
Your floor, level, boons, bag and gold all go with it. There is no way back into this run.
Your name is kept in this browser only — it will not follow you to another device until accounts land. Leave it blank for a fresh one each run.
Key rebinding lands in a later pass.
No password makes it public. You host: start whenever your party is in.
Connecting…
The first player to queue hosts the run; everyone else drops into their room. The match starts the moment all four slots fill.
YOU FELL
3 2 lives leftClick an item to buy. Click a bag slot to sell it back for half.
Get straight back up when you fall, instead of waiting for the floor to be cleared. The Rest stocks four, shared by the whole party. The Rest stocks one for a solo run.
Get ready
Choose a boon — these change what a skill does
Choosing for you in 10
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The host left or you were disconnected from the host.
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